ATOM STR_QuestLog = LOGQUE_* text that goes into the questlog
(title of the quest is in a separate string with the same name as this quest and
is located in the STRINGS database)
INTEGER IsStory = 1 if "1", then this is a storyline quest
in case you code a side-quest, you'd probably want to set it to "0", so this quest
will not be accessible when time is locked
(time can be locked with an EVENT
or when the EPISODE time limit is
reached (TBD))