Returns the number of sections that have been already executed during the current pass through this section block.
A section is executed only when
true
null
and suits to the
matching Element Types defined for this section.
Using this property in conjunction with the enabling conditions of sections allows you to specify processing of the sections in a way similar to
if (condition1)
...
elseif (condition2)
...
construction.
Let's consider, the first section has an enabling condition condition1
and the section following it should be processed alternatively to the first one when a
condition2
is satisfied. To program this, the enabling condition
for the second section might be the following:
sectionBlock.execSecCount == 0 && condition2
See Also:
outputSecCount